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No one holds command over me.
No man.
No God.
No Prince.
What is a claim of age for ones who are immortal?
What is a claim of power for ones who defy death?
Call your damnable hunt.
We shall see who I drag screaming to Hell with me.
Gunter Dorn, Das Ungeheuer Darin
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Vampirism, in most legend, is a curse bestowed upon one individual by another already damned to exist as a Vampire. Vampirism in the Realms appears to be a curse of creation, for all those who subsist on blood are born to their existence. Fed and nurtured with blood, the Vampire learns early in unlife the ways of the predator. While a Vampire may drink from blood on the ground, such cool and congealed sustenance does not compare to warm and rich life stolen from the veins of a victim and stored within the Vampire. It is measured in blood points (bp). These blood points may be expended in the casting of spells or the use of vampiric abilities. A severely wounded Vampire will also intuitively draw on the power of the blood to heal themselves during battle. A Vampire will also instantaneously expend blood to remain functional during the daylight hours. No such expenditure is needed in the evening hours. During the twilight, a Vampire also gains a bonus to their armor class and the ability to transport themselves through mist once they are sufficiently skilled.
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Fueled by the powers of their blood and the might of their inner Beast, a Vampire is amazingly quick and agile. Dexterity is their prime trait. However, their immortality affords them the ability to improve their mental attributes over time. This natural intelligence is useful secondary attribute for the Vampire. Unlike other classes, the power of the blood enhances every attribute a Vampire possesses. A Vampire is deficient in neither mind nor body. Vampires are unduly affected by holy power, but resistant to unholy powers.
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The curse of eternal life may be levied on Humans, Elves, Dwarves, Halflings, Half-Ogres, Half-Orcs, Half-Trolls, Half-Elves, Gith, and Drow.
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*all skills/spells available
for all alignments
**may have some deadly only skills/spells not listed
Level | Skill/Spell/Weapon | Skill/Spell/Weapon Name | Max % | Min Position |
Level 1 | Spell | Float | 95 | fighting |
Skill | Standard Style | 90 | any | |
Weapon | Bludgeons | 50 | any | |
Flexible Arms | 40 | any | ||
Long Blades | 85 | any | ||
Pugilism | 95 | any | ||
Short Blades | 95 | any | ||
Talonous Arms | 95 | any | ||
Level 2 | Skill | Dig | 95 | standing |
Strike | 95 | fighting (aggressive) | ||
Level 3 | Spell | Chill Touch | 95 | fighting (berserk) |
Skill | Feed | 95 | fighting (berserk) | |
Sneak | 95 | standing | ||
Level 4 | Skill | Aggressive Style | 95 | fighting (berserk) |
Obfuscate | 95 | standing | ||
Level 5 | Skill | Enhanced Damage | 95 | fighting (berserk) |
Level 6 | Spell | Weaken | 95 | fighting (aggressive) |
Level 7 | Skill | Steal | 95 | standing |
Level 8 | Skill | Climb | 95 | standing |
Level 9 | Skill | Search | 95 | standing |
Level 10 | Spell | Fly | 95 | fighting |
Level 11 | Spell | Teleport | 95 | fighting (defensive) |
Skill | Bite | 95 | fighting (berserk) | |
Bloodlet | 95 | fighting (berserk) | ||
Parry | 95 | fighting (aggressive) | ||
Second Attack | 95 | fighting (berserk) | ||
Level 12 | Spell | Shocking Grasp | 95 | fighting (berserk) |
Sleep | 95 | standing | ||
Skill | Berserk Style | 80 | fighting (defensive) | |
Evasive Style | 90 | any | ||
Occulutus Visum | 95 | standing | ||
Level 13 | Skill | Vomica Pravus | 45 | resting |
Level 14 | Skill | Dominate | 95 | standing |
Level 15 | Spell | Identify | 95 | fighting (evasive) |
Kindred Strength | 95 | fighting | ||
Skill | Elbow | 85 | fighting (aggressive) | |
Level 16 | Skill | Defensive Style | 90 | any |
Mount | 95 | standing | ||
Peek | 95 | standing | ||
Level 17 | Spell | Energy Drain | 95 | fighting |
Skill | Dual Wield | 95 | fighting (aggressive) | |
Level 18 | Skill | Leap | 80 | fighting (berserk) |
Mistform | 95 | resting | ||
Level 19 | Skill | Knee | 60 | fighting (aggressive) |
Level 20 | Spell | Locate Object | 95 | fighting (evasive) |
Skill | Soulsight | 85 | standing | |
Level 21 | Skill | Swap | 85 | resting |
Level 22 | Skill | Dodge | 95 | fighting (aggressive) |
Level 23 | Skill | Third Attack | 95 | fighting (berserk) |
Level 24 | Skill | Aid | 60 | fighting (aggressive) |
Level 25 | Skill | Disarm | 95 | fighting (aggressive) |
Level 26 | Spell | Dispel Magic | 95 | fighting |
Level 27 | Spell | Shield | 95 | fighting |
Level 28 | Spell | Stone Skin | 95 | fighting |
Level 29 | Spell | Scry | 95 | fighting |
Level 30 | Spell | Word of Recall | 95 | resting |
Level 31 | Skill | Mistwalk | 90 | standing |
Level 35 | Skill | Shriek | 95 | fighting |
Level 36 | Skill | Scan | 95 | standing |
Level 38 | Skill | Fourth Attack | 85 | fighting (berserk) |
Level 40 | Spell | Enchant Weapon | 85 | standing |
Level 41 | Skill | Broach | 60 | standing |
Level 43 | Skill | Decaying Touch | 80 | fighting (berserk) |
Level 45 | Spell | Transport | 40 | fighting (evasive) |
Level 49 | Skill | Potence | 75 | fighting |
Level 50 | Skill | Grasp Suspiria | 95 | fighting (berserk) |
*updated May 14, 2003 by Linda
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